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Azulgar Star Commanders Free Download [portable]

Updated: Mar 15, 2020





















































About This Game Azulgar: Star Commanders is a Sci-Fi open world sandbox game that puts you in a command of your own custom made space ship. Explore aftermath of the Azulgar event that reshaped the face of the solar system.Game is currently in tech demo stage. Please visit roadmap section in our website for future updates reference.http://azulgar.com/devblog/roadmap/ a09c17d780 Title: Azulgar Star CommandersGenre: Action, Adventure, Indie, Simulation, Early AccessDeveloper:SZEINERPublisher:SZEINERRelease Date: 31 Aug, 2017 Azulgar Star Commanders Free Download [portable] azulgar star commanders gameplay. azulgar star commanders This game look gorgeous but I Just can't get my head around the controls, I'm used to using a keyboard/mouse to control my ships/fighters etc as in Empyrion/Warthunder etc, the controls feel nice and smooth but too unnatural for me to play 'm sorry.. The game is definitely interesting and playing with friends can be a lot of fun. There is still a lot to be done but it has a great potential.. i dont have alot of time into the game at all cause dont get alot of time to play these days, but i will say from what ive seen and played and from the devs and frequent updats SO Far, its deffinitly a game keeping an eye on and deffinitly worth buying if your into these type of games.. just from playing one hour of this game i can say it looks promising, sure it's a bit buggy but so are some top tier games. it's fun to play so i'll let you figure out how it plays wouldnt want to spoil the fun now would we?. Loving this game it has so much potential. The spaceships look incredible.. For those of you that are experiencing the infinite death please right click and go to options, click local files, and verify the integrity of files, it fixed the problem for me, i have had this for a while and just decided to try this so it occours to me that it might not have been tried by those people with negative reviews stating that this is occouring. actually going to try playing now to see how i like it.. i like it but i will temporaraaly delete it and redownd it when there are more people online How to setup your dedicated server for Legends of Azulgar - Space Conflict: Hello guys, in our steam discussion we have posted an installation guide and technical specification for setting up your own dedicated server. It will normally show up in the server list. http://steamcommunity.com/app/503010/discussions/0/1473096694441077150/Thanks for you support guys!!LOA Team. Dedicated server release: Dear players,We'd like to announce the release of the first version of the dedicated server for Legends of Azulgar, which will allow you to create your own server and set up games for more players. For the dedicated server, we have used the Photon Server support application, which basically allows registration for 100 players. This limit can be increased by purchasing a Photon license. At the same time, we are planing to create a persistent server and application where you can activate your own game modifications. We believe that especially the most creative of you will be interested in this option.You can download it here [azulgar.com].= LoA Developer Team =. New and completely Redesigned Legends of Azulgar Enters Early Access + trailer: Hello guys. This has been quite a journey for us. After all this hard work we managed to make it into pre-alpha release on steam early access. Basically our dream game is coming to players :). Originally the game was released some time ago in 2016 a playable demo. We decided that the game looked bland and started to work on a totally new engine and game logic, we cut some features and added others that we believe were way more exciting. As such the few old reviews on steam dont really apply to the current version of the game. We believe that now we brought something immensely better. There have been many challenges ahead since we are a very small indie studio that is self-funded, and some guys in the team had to make some hard sacrifices and life decisions. We decided to take the longer path and bring you guys multiplayer in the early builds of the game, because we firmly believe that coop gaming and MP gaming is the right direction for LOA. The team decided to go for early access, because even though we have a very clear vision of the project, we still want to bring the community into the development of the game. Your opinions matter guys. We will do the best to satisfy your gaming needs :) We will listen and you are totally welcome to work with us on what is our dream game. This version features some of the basic principles in LOA. Such as combat, ship building and customization, basic base building - still without game logic, creative mode where there are no restrictions and you can build some crazy ships and a basic roguelike survival play where you can battle morrids and enemy AIs. The version is still buggy and unfinished as it is still pre-alpha, but we are working on it every day - weekends included to bring you the best possible gaming experience. https://www.youtube.com/watch?v=-6dRsu_xOW8These are the features that we are planning to add in the short and mid-term future. Hopefully with your support we have a chance to make them really good! :) Ingame Base building and improvements Ingame Ship building and improvementsHand - crafted open world map with hidden lootPirate basesDerelict basesShip crashesTrade basesAnomalies - Azulgar dimensionMeteorite fieldsAncient azulgar portal - endgame dungeon like map (dungeons in space!)Everything you see in the game and on the ships is lootable some of it can be scrapped and some of it willTradingShip parts have increased weight and durability the bigger they areFactionsUEF (the good guys)Flying around protecting civilians from pirates and from MorridsBlack Sun (Looters, pillagers, pirates)Stealing and killingTrade union (traders…)Trading goods, selling blueprints of ships Servers supporting a simultaneous play of up to 16 players - maybe moreWay more functional modules and structuresAt least 3x more weapons for shipsWhole solar system and another solar system with mysteries to solveMining with destructible asteroidsFully functional space hook that you can use to drag stuff around, grab larger loot - like crashed shipsEjecting from your ship and moving your bridge to another oneMore morrids that come from another dimensionPlague of Azulgar - sometimes the Azulgar dimension enters yours and swarms of morrids come to attack your baseLoot is persistent - if your base holds up and you bank it properlyResearch is persistentCybermodules are persistentIts a full-loot pvp game - when you kill the player you take his stuffYou can also take the players ship if you “headshot” him in the bridgeGame can be set to PVE mode too so players will not loose any loot to other playersLeaderboards with statistics and open bounties are persistentMost killsWealthNotoriety - with open bountiesKilling other players without reason will render you a pirateYou can be AOS and civilian and trade bases will attack you tooThere is no way to get back once you are a pirate you will stay as one forever - hunted and despisedIf you want to be the good guy again you can choose to erase your progress and start overBase is persistent - when you log off it will disappear from the game with you but it will stay there for some minutesYour bases can only be attacked when you are online - we dont want any offline raiding - we actually hate it :)Players meet other players frequently Radio communication amongst playersSafe zone For new players, can be used for bankingStarts up a tutorial missionBase building, defense and researchBase defense and research and trade pointsPlayer gets attacked in a certain timeframe but he does not know exactly when it will happenWhen the event starts a counter is shown where he needs to get back to his base and waves of enemies will start pounding himSometimes less often he gets attacked when the plague of Azulgar is on and he gets attacked by MorridsBase facilitiesPub / Brothel (yes ideally you will be able to serve other players at your premises)HospitalResearchHangarOre refineryPilot training facility - unlocks licenses to fly other classes of shipsPlayers will be able to join an already running game (currently there is an issue with networking that does not allow us to do that we have to work on a workaround)Captain and crew managementCyber modules that enhance all of your abilities and unlock new things -these can be looted if you dieYour corpse stays in the map for about 1 hour you can still pick up your stuffIngame voice chat with radio overlay on serversAnd finally - Full on modding support (most of the code that we do is modular and as such there is not that much hard data so setting up stuff will be easy)And many more to come….Your forever grateful “Lusorion Team”. Ship and station interiors + ship boarding coming soon to Azulgar!: Hello guys, we have been holding this information for some time because we did not know whether it would really work in our game / code. No we are sure. We are working on and EVA First person mode where you will be able to walk on stations, ships, exit your ships and use just your space armour to fly around. You wil be able to board enemy vessels and engage with the crew in order to overtake control of the vessels thus giving you some good loot. You will have a choice of either kiling the enemy crew or take them hostage for interogation and possible slavery. Same goes with Stations. You will be able to fully customize the interiors of your stations and do some cosmetic additiions to your ship interiors. The FPS mode will be handled in classsical point and shoot style. There will be a variety of ways how to capture enemy ships be it hacking and obtaining valuable research data, using the vents on stations for a sneaky approach or just blast your way through airlocks and bring mayhem. Much more information will come soon with videos of the fps mode, shooting mechanics etc. We are so proud that we will be able to bring you this into the game. We think it will give it a completely different level! :)Here is a WIP picture of a gunship interior. Your Azulgar Team. All the best in New Year 2018!!!: Dear players,Another yeas passed, and we are here again with you. This year, we managed to fulfill many of the plans we have set, a year full of great people, both creation and ideas. Our team has improved as far as it has ever been. We would like to thank you for standing behind us and believing in our work. By next year we are planning new updates to Azulgar but also other attractions that you can look forward to.Wishing all the best for Lusorion Creatives and Azulgar - Alexandr Szeiner and Tomáš Pšenička. We are still here!: We know that we did not show you any progress in the last four months. We are very sorry for it, but we believe that the demonstrations of our actual project status that we will be revealing to you in the next couple of weeks will convince you that we have not forgotten you, and we have work hard to achieve our goal. We have two announcements for you at this moment.1) ProgressImages bellow show our progress in whole game environment. We have working multiplayer, fully destructible ships, much frendlier ship builder, many performance optimalizations and much more.2) PricingIn the last six months, many of you was asking us one question. "Will our game be free-to-play?" At the beginning of the development, we did so, but in the course of the development, as the quality of work grew, it became increasingly clear that it would not be possible. We would get into the pay-to-win game section and we definitely do not want to. Therefore, we would like to inform you that this game will not be free-to-play, the price will be announced soon.In next few days, we will post you more screens and informations about actual state of development.= LoA Developer team =

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