top of page
menlariretecoo

Eaten Alive Crack+all Fatal Errors Fixed

Updated: Mar 15, 2020





















































About This Game Don't get Eaten Alive! Explore downtown Boston and the surrounding areas six years after the apocalypse. Point and Click your way through multiple areas including - The city, abandoned buildings, parks, the cemetery, pitch black sewers, the library, the medical research facility and more. Stay alive or you're dead for good. Eaten Alive uses a perma-death system, there's no loading or saving. You have one life. Decide your own fate, make choices and try to stay alive. Find and help other survivors, loot them, kill them or just insult them, it's your choice! Find and collect records, use them at the jukebox and enjoy original music. Eaten Alive has an awesome original soundtrack composed by the super dude Felix Arifin. Join Jim Sterling in his apartment and play video games(mini-games) Enjoy 3 awesome mini-games. The Steam version of the game comes with the Original Soundtrack included.Check out the soundtrack and other work by Felix Arifin here:https://felixarifin.bandcamp.com/album/eaten-alive-official-soundtrack 7aa9394dea Title: Eaten AliveGenre: IndieDeveloper:Space Cat StudiosPublisher:Back To Basics GamingRelease Date: 20 Sep, 2015 Eaten Alive Crack All Fatal Errors Fixed Aweful gameplay, graphics and the game all together. TIny window with tiny horrible graphics. Aweful gameplay mechanics. I Got this game for free, still feel like I paid too much. Currently just farming the trading cards and deleting it.. Save yourself the hassle of going through with a Steam refund and don't purchase this game in the first place. It's is an utter mess from start to finish. From broken NPC conversations, to a borked full-screen mode, and a quest line that just... stops existing at one point.You can hear the rest of my rant on my 60 second review:http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=591985415But honestly, I don't need to say more than "Don't. Buy. This.".. The permadeath sounds like a good idea...until touch a zombie, die, have to watch a game over screen that takes far too long to get through, and then start over right back at the beginning. Starting over means doing the exact same things you already did in the same order you already did them. If there were randomized elements or at least some sort of checkpoint system it would make the game enjoyable. Think of it like the movie Groundhog Day, where Bill Murray can alter the rest of the day just by making a different choice. There will be none of that in Eaten Alive, as it's straight forward mirroring what you've done and hoping you don't get within spitting distance of a zombie before you can get to that point (and a little further) all over again.As far as death, you only have to graze a zombie and it is INSTANT death. There's no trying to push it away, no kicks to topple them over - you're just 100% done.I like the idea of RPG Maker games that aren't the standard RPG, such as horror or mystery\/adventure. So, with that being the point of interest for me, I went ahead and played this long enough to get a feel for it. I'll play it some more later, but I just hope the repetitiveness isn't going to keep me from getting at least a little fun.So, if you don't care about doing\u2665\u2665\u2665\u2665\u2665\u2665over, and over, and over, and over, buy it, it's otherwise decent. But my final verdict is that some changes need to be made by the developer before it's going to be a recommendable game.. The mouse movement has serious problems regarding pathing and functionality. I'd prefer keyboard only controls (which it sort of has) but even that doesn't work all the time. Walls are easily glitched through, animations don't play correctly, and interacting with zombies sucks. The first level "puzzle" is a mess as its hard to tell what there is to interact with. Lack of dialog for interacting with objects make the world feel empty, and the main character is unlikable and not fun to play as.As it stands this game is not a fun or enjoyable experience, and its definetly not worth it.. I hate this game.I rate this game 0.1\/10 because the profit made by selling the trading cards of the game is lower than the game's price!Without them i would rate it 0\/10.0.1\\10.. Seems like there is potential here, but it suffers from one of the worst problems of the point and click hayday: The ordered puzzle. Spoilers: In order to escape the first room, your character wants a gun, you click around and find a locked door, only then can you interact with the generator (or maybe I missed it earlier because the collision box is actually one tile BELOW the generator). Once you've inspected the generator you discover you need the passcode to turn it off. Only then does the computer show up as interactable, but it's missing a cable. Next go into the room with the door, now one of the boxes that you couldn't interact with before is clickable. You get the cable, take it to the computer, get the code, turn off the generator, zombie immediately kill your only fiend, you say "meh" and walk out the door.Add in the fact that the main character is an immature \u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 who could use a good spanking if her parents weren't undead, that the world is large enough to make walking around a slog yet empty enough that exploring it is boring, that the map is inexplicably constrained, that the pathing is buggy as hell,... well the whole thing is just a mess.I'd say maybe put in on follow and wait until it's been propped up a little.I bought this on sale for 15 cents and kind of wish I hadn't, but in good faith I can't really ask for a refund. Bad game or not I did get 15 cents worth of play out of it.. SMALL UPDATE!!!So... now the game have a small quick time event minigame everytime that you touch a zombie... cool that now you have a chance to scape but... it is really that hard to fix the wall clipping on the FIRST ROOM of the game?BTW, the "awesome soundtrack" it's pretty much nowhere to be seen! Like, yea the music on the title screen it's cool and all but... it's the same sound that they used on the promotional video...Look... please, dont buy this OK?___________________________________________OK, i gonna make this short.Yes, it's a low price game.But, it lack polish in so many ways: 1 - Touch a zombie once and you are dead! (That's fine but when the monsters can kill you through walls and other kind of stuff, that's no good)2 - You can walk through some of the walls (nice)3 - This is a rpg maker game with a mouse cursor function, it's imprecise and frustrating because you have to be pixel perfect plus you cannot interact with anything if you are right next to it.4 - Die once and it's GAME OVER! (Fine right? Oh yeah! You cannot save your game... not at all... )5 - I'm not joking... you cant save your game! "I need to sleep i have work tomorrow" too bad... turn the game off and it's a "start all over again!" for you.6 - Oh yea, its not a 100% Point and Click game since you can use the arrow keys to move, 'Esc' to open a super limited menu and some times the 'Space bar' or 'Z' to interact with some of the stuff.Apparently the game developer is planning to update this game and put a check point system so you can continue from where you left off but like any rogue-like die once and you lose all your progress.It's a shame really but maybe i'm been too harsh...As it is right now... i don't recommend.. The game currently offers only about an hour of gameplay and is missing many of its stated features. It is either unfinished or bugged, despite the fact it is NOT an early access title.

2 views0 comments

Recent Posts

See All

Comentarios


bottom of page